Easy Boss AI
A Blueprint-based boss combat framework for Unreal Engine. Build multi-phase fights with custom attacks, abilities, movement behaviors, and extensible boss logic.
Design memorable boss encounters without rebuilding the foundations.
Build distinct boss fights
Easy Boss AI provides phase management, attack logic, abilities, movement modes, and behavior-driven decisions. Its parent-based Blueprints let developers customize encounters around their own characters and combat designs.
Blueprint-first workflow
The framework is designed for teams who want to work in Unreal Engine Blueprints. Demo characters cover both shooter-style and RPG-style combat to help you understand integration patterns.
Inside Easy Boss AI
Official product images and feature screenshots, displayed in a clean widescreen gallery.
13 authentic product images from the supplied Easy Boss AI media collection. Select an image to view it; open the full image for a closer look.
Watch the overview.
See the gameplay and framework demonstrated in the official overview video.
Ready to get into the details?
Browse the documentation by topic, from the first steps to system integration and common questions.
Need help customizing Easy Boss AI?
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