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Survive Together
Face the Horde
Powered by Unreal GAS
Equip, Fight, Survive
Intelligent Enemy Behavior
From Insertion to Extraction
Multiple Enemy Archetypes
Built-In Wizard Hub
Adaptive Encounter Director
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Data asset boss setup
Drongo encounter
Arena selection
Sevarog boss fight
Phase and movement strategy settings
Boss attack setup
Sevarog fight demonstration
Boss encounter preview
Multiplayer boss encounter
Multiplayer gameplay preview
Boss combat preview
Character selection screen

MOBA Template

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Hero ability system
Fog of war
Minimap system
Buff and debuff system
Hero selection lobby
Building system
Item system
Creep AI
Jungle creep AI

Adaptive Encounter Director

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Works with your existing AI
Encounter Director system overview
Server-authoritative multiplayer
Multiple game styles
Wave-based encounters
Long-term support and updates
Data-driven authoring
Integration workflow