Horror Horde
A 1–4 player co-op PvE horror-action framework for Unreal Engine. Build multiplayer missions with GAS-powered combat, configurable weapons, enemy AI, spawning, and adaptive encounters.
Four Unreal Engine development tools and templates for boss combat, co-op horror action, MOBA/RTS systems, and dynamic encounters.
A 1–4 player co-op PvE horror-action framework for Unreal Engine. Build multiplayer missions with GAS-powered combat, configurable weapons, enemy AI, spawning, and adaptive encounters.
A Blueprint-based boss combat framework for Unreal Engine. Build multi-phase fights with custom attacks, abilities, movement behaviors, and extensible boss logic.
A modular, Blueprint-based Unreal Engine MOBA/RTS template with hero systems, items, abilities, lane AI, buildings, fog of war, multiplayer match flow, and more.
A server-authoritative, C++ and Blueprint encounter orchestration plugin for waves, adaptive combat pressure, threat budgets, objectives, reinforcements, and validated spawning.
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